Scenario Paintball Rules
Failure to comply with any of the following rules may result in your card being punched,(3 strikes your out) or your self being removed from the event.
- Basics
- BE GOOD TO EACH OTHER!
- No cheating. Its pretty lame.
- Do not loose any of your ID cards, replacements will not be given.
- No alcohol or drug use (including any legal medications that may alter your physical state or mental awareness) at any time during the event.
- No pets. Exceptions: Devilman and Mongo.
- Don't shoot wildlife. You will leave and not be allowed back. If its a dangerous animal, alert others around, leave the area and contact staff or a referee.
- Field waivers are mandatory to enter play area.
- Use event paint only or paint that has been cleared by staff.
- Use of smoke or other such devices must be cleared with staff.
- DO NOT argue with referees or judges. Their word is final.
- No knives or weapons on the field.
- No tools to adjust markers are allowed on the field.
- No firing of any kind off the field or away from chrono stations.
- No foul language or cursing will be tolerated.
- No physical contact with another player ever. High fives = sexual harassment suits.
- No airsoft or squirt guns. Squirt guns off field are fine. Especially in august!.
- State and federal laws still apply.
- Safety Rules
- MASKS must be on at all times when in play area.
- BARREL BLOCKING DEVICES must be in place when not in play.
- VELOCITY All guns must be chronoed at 285 for daytime play and 260 for night. A referee will be standing by to punch your ID tag and record your ID number.
- PROXIMITY at 20ft ask for a surrender, if the player does not surrender you may shoot them. Surrender is NOT mandatory! They may try and shoot you be ready for it.
- AIR will be provided by us. Use of your own refilling equipment is prohibited except in the case of co2 cartridges.
- MARKED BOUNDARIES AND ENTRANCE/EXITS are to be respected.
- BLIND FIRING will not be tolerated. If you can't see where your barrel is pointing, do not pull the trigger.
- OVERSHOOTING will not be tolerated.
- SAFETY BRIEFINGS are mandatory!
- Gameplay
- HITS to any part of the body or the players equipment count as an elimination. A player may call for a paint check if there is a ref around to do so. During night play any hit counts regardless if its a break
- RESPAWING is done at a players main base, or at a flag under your sides control.
- ARMBANDS must be worn at all times. If a player eliminates another without the proper armband the elimination does not count. No changing armbands.
- ROCKETS eliminate solid objects and players within a 25 foot radius of the rockets initial impact. No homemade rocket launchers.
- BARREL TAGS AND KNIFE KILLS are allowed as long as its kept under control and never done with the point of the device.
- MEDICS heal players. Medics must physically wipe the paint from the player within 1 minute for the player to be healed and reinserted.
- ENGINEERS build stuff.
- DEMO blows stuff up.
- GENERAL leads the show.
- BASE OVERRUNS happen when an opposing players blows up the base or is inside the enemy base and declares himself...? stabs people?
- DEAD PLAYERS don't talk and don’t walk! Also remember: A barrel blocking device on your marker indicates a dead player and if you call yourself out, you are out.
- ROLE PLAY may continue OFF FIELD if you are a designated role player. Please be considerate with your actions and intents. Example: Porta-Poties for obvious reasons and the acts being done within are off-limits to role-play.
- Props
- All props will be checked and OK'd by event staff. Props may be issued at set points during play by event staff.
- The more props the merrier... However, some props may be added or pulled out of play to facilitate current game play flow.
- Tanks/Mechs/PUGS/Giant Beetles/”Aerial” Vehicles
- All vehicles will be checked and OK'd by event staff.
- Vehicle rules will likely be "Scenario Specific" for each event. Please attend ALL safety briefings for latest information.
- Night Play
- Velocity will be set to 260 FPS or below. Markers only. No LAW or rockets allowed.
- No high-frequency strobe lights allowed. If asked by a ref to stop using it, do so.
- No "blinding" lasers allowed. If asked by a ref to stop using it, do so.
- All hits count. No paint checks.
- No medics/surgeons at night.
- If issued, glow sticks MUST be worn for night play. No off color glow sticks allowed.
- Flashlights, night vision are allowed at players discretion.